Two months after surviving the grisly disaster at the mansion lab, Jill Valentine resigns from S.T.A.R.S. and attempts to escape a nightmarish city in ruins. Trapped in a town crawling with hordes of flesh-eating zombies, hideous mutants, and a relentless new nemesis, she must rely on cunning and brute force to stay alive. What she soon discovers is that the evil created by Umbrella Corporation's bio-tech terror is even more horrifying then she ever imagined...
Two months after surviving the grisly disaster at the mansion lab, Jill Valentine resigns from S.T.A.R.S. and attempts to escape the ruined nightmarish Racoon city.
I played this game back when it came out after being totally enamored by Resident Evil 2, and I remember being sorely disappointed. The difference - in terms of graphics, sound, atmosphere, and overall coolness - between RE1 and RE2 was so astonishing, that this game just seemed like one of those sell-out moves where they plaster over a good game with a new plot. I mean, the door animations are the same, the zombies look the same, the weapons are the same (though it is cool that in easy mode you get all the weapons from the start). I played it through the police station and gave up.
Then, after being totally enamored (again) by Resident Evil 4, I decided I'd pick this one up and try it again. I was pleasantly surprised. The graphics look very dated, but not too distracting. And yes, a lot of the stuff is recycled from RE2, but there are also a lot of nice changes: There are fat zombies, zombies in suits, and zombies that move reasonably fast. Also, once you get past the police station, there are some nice exteriors, walking around the abandoned city; it's nice you don't get caught up inside a single building for most of the game, like in RE1 and 2. The background are well-rendered, the characters are as one-dimensional as you'd expect from a RE game, but the voice acting is slightly above average (and I get a kick out of hearing Jean Grey's voice from the old X-Men cartoon as Jill). Stuff like the ability to dodge monsters is welcome, and the quick turn (now standard in GameCube RE games) was a nice addition.
And there's Nemesis. A cool villain, tough to beat, shows up over and over and over again, almost to the point of annoying, but not quite. He's a little like a mixture of the man in the coat and William Birkin from RE2 - tough to kill, ever-mutating, etc.
Many people discredit this game for being a worthless side-story. It does seem like a quick cash-in between the superior RE2 and Code Veronica, but it does a nice job of closing off the Raccoon City storyline (and fleshing out the Umbrella conspiracy). It also provides the plot for the movie Resident Evil Apocalypse, so if you enjoyed that movie (either as a movie or as a hilarious piece of 21st-century techno-kitsch), I'd recommend this one. Not stellar, but it's better than I expected it to be, and definitely not a "collector's-only" title. Hot off the wild success of the second installment of Resident Evil, one would think that another game starring Jill Valentine would be even better. Depending on who you talk to, you'll get varied responses, but of course, it's by far better than the first one.
You only get to play as one person through this crazy roller coaster ride, Jill Valentine ( Not counting the small part when you play as Carlos ), whereas in 'Rez' 2, you could play up to four different ways ( Claire A/B, Leon A/B ).
Yet another change is where the game takes place. The first game took place in a Mansion, the second one took place in well, a bunch of places ( Art Gallery-Turned Police Station, sewers, Umbrella lab, etc. ), and this time around, the entire City of Raccoon is your playground.
But they made up for the lack of multiple ways to play. Jill can earn up to five extra outfits ( 70's Disco, STARS, Meter Maid, Regina from Dino Crisis, and Leather bodysuit ), and the weapons have become far less exotic from Resident Evil 2, but there are a lot more of them, not to mention the ability to create new weapons from parts given from the downed Nemesis.
Oh yeah, Nemesis. Remember how many times Tyrant popped up during the B game of RE2? Remember how he usually caught you at the worst times? Guess what? Nemesis shows up even MORE times! ( I lost track around twelve ). He's certainly a persistent little bugger.
I don't find it scared me as often as the other games, but it's still fun to play over and over ( Is it because Jill's just eye candy? Maaaaaaaaybe. ), and ponder time and time again, just how the heck Jill can run around killing zombies in a miniskirt and a halter top? Perhaps the zombies caught her in the middle of a date.
Final Score - ****½ out of five. The first half of Resident Evil 3 (Biohazard 3) plays before and during Resident Evil 2. The opening FMV takes place on the night of September 27, 1998, as Raccoon City is attacked by a giant horde of zombies, and Jill Valentine escapes from her hideout. The gameplay continues the next day, on the 28th, as Jill makes her way to the RCPD station. At that same time, Resident Evil 2 starts with Claire and Leon arriving at Raccoon City's outskirts (they arrive in the RCPD station several hours after Jill). The first half ends with Jill infected with the T-virus by the Nemesis.
The second half of the game starts three days later, on the night of October 1 (two days after the ending of Resident Evil 2), with Jill waking up in the chapel. It ends on the dawn of October the 2nd. 646f9e108c
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